I again started making some experiments with isosurfaces and radiosity,
now with a new faster computer that's much more fun than before, but still
quite slow.
The isosurface function is fairly simple, a 'blob' from a plane and a
sphere with an agate pigment function added.
The radiosity quality settings are quite high, probably could reduce count
to some extend without visible artefacts. The scene took 52 hours to
render at this size, statistics showed an incredible amount of 105 billion
DNoise calls, again a sign that current isosurface code is far from being
efficient with slow isosurface functions.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
Attachments:
Download 'rad_iso_01.jpg' (86 KB)
Preview of image 'rad_iso_01.jpg'
![rad_iso_01.jpg](/povray.binaries.images/attachment/%3C3B4B6914.A2A00614%40gmx.de%3E/rad_iso_01.jpg?preview=1)
|